Version 1.1 Update
Changelog:
+Add flowers that spawn behind the player so gameplay doesn't feel linear
+Camera shift to the sides depending on where the player is aiming to allow for player movement to the left or to the right
+Added background rain that can be turned on and off in settings
+Added shadows to the raindrops that darken as they get closer to the ground
+Added Idle animations to the player
+Added UI sound effects to UI toggles
+Added animations to UI toggles
+Added aiming offset that can be changed in Settings (mainly for mobile)
*Replaced force and magnitude line with a trajectory line
*Slowed down beetles
*Added more friction to the player
*Fixed Spring boarding off beetles to actually send the player to a spot that's in bounds
*Fixed allowing players to enter leaderboard before they're signed in
*Fixed a soft lock that would occur when entering the settings during the game
*Fixed Leaderboard UI elements not snapping to corners
*Fixed high scores not updating immediately
*Edited Flowers to better show where players could and could not land
*Fixed UI on devices with aspect ratios that aren't 16:9
Files
Garden Dodge
Status | Released |
Author | Ryan Brooks |
Genre | Platformer |
Tags | 2D, High Score, jumping, Short, Simple, Singleplayer, spacespacejam13, Sprites, Time Attack |
More posts
- Minor Update 1.1.2Feb 19, 2024
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